

Blender (2.83 – 2.91) : Open-source CG Software that supports entire 3D pipelines with no cost for licenses.ĭownload and install the export settings, and place them inside the following file path.Ĭ:\Users\(Username)\Documents\Allegorithmic\Substance Painter\shelf\export-presets.Autodesk Maya (2018 – 2020) : License-based CG software used by professionals and studios to create immersive creations.Substance Painter 2020.2.2 : PBR-based, high-quality texture creation software used commonly by CG Artists for films, games, and artwork.Radeon ProRender Plugin for Autodesk Maya or Blender.The following are needed in order to used Substance Painter with Maya or Blender. In this article, we will be showing a workflow on how to get correct material results from Substance Painter to Radeon ProRender for Autodesk Maya and Blender. As it has since become outdated, he has created a new preset and asked Render Pool to help share it to the Maya and Blender communities. Two years ago, CG artist Yohsuke Nakano made a workflow preset that works for Radeon ProRender for Maya, which was posted in the AMD Community.

As new renderers are released, there are export presets that have to be made on their own. For many CG artists, 3D painting has become a standard element in workflows for creating textures in a 3D environment.
